Futuremark 3DMark 11 v1.0.132

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Der neue Ableger, der extensiv auf DirectX11 setzt, gibt es in drei unterschiedlichen Versionen, die sich in ihren Features und ihrer Lizenzierung unterscheiden. So darf nur die Professional Edition kommerziell genutzt werden. Die Free Edition ist zwar umsonst bietet aber nur einen vorgegebenen Preset, und erlaubt keine manuellen Einstellungsmöglichkeiten. In der Advanced Edition können die User auf Werbung verzichten, bietet die vom 3DMark Vantage bekannten Presets, sowie individuelle Einstellungen und bietet erweiterte Einstellungen wie z.B. Benchmark looping und beliebig viele Ergebnisse in Futuremarks Online Result Browser. Die Professional Edition bietet neben der kommerziellen Nutzung noch ein Image Quality Tool und eine Kommandozeilen Automation.

3DMark 11 version 1.01 release notes
All Editions

  • Fixed an issue with SystemInfo that prevented the Physics and Combined tests from running.
  • Fixed an issue that could cause a crash if the DirectX 11 API or .NET was not available.
  • Fixed an issue that could cause a crash if the number of system GPUs was unknown.
  • Letterboxing and scaling now works with wide displays.
  • The benchmark UI is now minimized during the benchmark run.
  • Improved result security when submitting to 3dmark.com.
  • Added automatic update notification.
  • Updated SystemInfo component to version

Advanced and Profession Edition only

  • Added option for manual GPU Count selection to the Advanced tab.
  • Added Scaling Mode selection to the Advanced tab, choose from centred or stretched.
  • Results tab now shows the individual scores for each of the six tests.

Professional Edition only

  • Demo audio now works when running from the command line.
  • Image Quality tool now handles unexpected parameters correctly.
  • Image Quality tool now works correctly with the reference rasterizer option.

3DMark 11 version 1.02 release notes
All Editions

  • Bullet physics library updated to 2.78 to improve compatibility with future CPUs and GPUs
  • Display scaling mode setting is now available in the Basic Edition
  • SystemInfo component updated to version 4.0 for improved compatibility with current and future hardware
  • Improved user messages when the benchmark run is interrupted

Advanced and Profession Edition only

  • Fixed wireframe mode for the Combined test with NVIDIA hardware
  • Load/Save result dialog remembers the last used folder

Professional Edition only

  • Correct watermark is always displayed when benchmark is launched from command line
  • Command line loop switch with single test now loops without reloading

3DMark 11 version 1.0.3 release notes
  • Bullet physics library updated to 2.79 in order to improve compatibility with current and future CPUs and GPUs
  • Manual GPU Selection option now available on the Help-tab
  • Updated SystemInfo module to version 4.6 with improved compatibility with current and future hardware
  • Improved error handling and messages
  • A new "More" tab with information about new Futuremark benchmarks
  • Professional Edition activation now requires online key verification

Result Compatibility

The results produced by the new build of 3DMark 11 are compatible and comparable with the results produced with earlier builds.

3DMark 11 version 1.0.4 release notes
  • Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
  • 3DMark 11 now remembers the last custom resolution used.
  • GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
  • 3DMark 11 will now prevent Windows from entering Sleep during the test.
  • The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.

  • SystemInfo updated to version 4.15 for full Windows 8 compatibility.
  • Updated DirectX redistributable.
  • Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
  • Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.

Bug fixes
  • Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
  • Fixed several memory and texture leaks, improving stability during very long looping runs.
  • The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)

  • Fixed submitting saved files to 3dmark.com from the command line.
  • Image Quality tool will no longer give a cryptic error if the output directory does not exist.

3DMark 11 version 1.0.5 release notes
  • SystemInfo updated to version 4.17 to improve compatibility with latest hardware.

Bug fixes
  • Fixed display mode identification for systems with a very large number of supported display modes.

3DMark 11 Version 1.0.132 Release NotesThis is a minor update. Benchmark scores are not affected.

  • New installer technology (similar to 3DMark and PCMark 8).
  • SystemInfo updated to v4.25.366 to improve hardware detection.
  • User interface now shows all GPUs present in the system.
  • Fixed a few rare crashes within the user interface.

3DMark 11 v1.0.132

259.27 MiB, 5198 Downloads, Windows

3DMark 11 v105

271.02 MiB, 1836 Downloads, Windows

3DMark 11 v105 Updater

18.23 MiB, 214 Downloads, Windows

3DMark 11 v104

271.02 MiB, 610 Downloads, Windows

3DMark 11 v103

280.61 MiB, 9560 Downloads, Windows

3DMark 11 Updater (1.0.x -> 1.0.3)

17.04 MiB, 308 Downloads, Windows

3DMark 11 v102

280.40 MiB, 5799 Downloads, Windows

3DMark 11 Update v101 auf v102

16.82 MiB, 274 Downloads, Windows

3DMark 11 v101

280.28 MiB, 4650 Downloads, Windows

3DMark 11 Update v100 auf v101

16.68 MiB, 430 Downloads, Windows

3DMark 11 v100

282.01 MiB, 2931 Downloads, Windows